Writing
Articles techniques sur les systèmes distribués, Rust, et l'ingénierie.
Why I Rewrote DDS From Scratch in Rust
FastDDS has 300K lines of C++. CycloneDDS needs 50+ dependencies. There had to be a better way...
Zero-Copy Architecture in HDDS
How we achieved 257ns write latency with lock-free data structures and zero allocations in the hot path.
Building HUDS: Automotive Diagnostics in Rust
Introducing HUDS — a new UDS/ISO-TP stack for ECU communication. Why the automotive industry needs modern tooling.
Archive
Juin 2023 nengine: 20 Years of Solo Game Engine Development
Mars 2022 From C++ to Rust: A Journey